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Skyrim beast race mods
Skyrim beast race mods






skyrim beast race mods

Uint32 Biped Object Flags uint32 General Flags (Undetermined) uint32 Armor Type - Clothing is default if not givenġ28-byte struct (v40) or 164-byte struct (v43)

skyrim beast race mods

If the race has no bonus spells, SPCT and SPLO are not present.

  • Repeating tint fieldsets (TINI/TINC/TINV/TIRS) optionally with 2nd set (TINT/TINP/TIND)ĭescription shown in-game when selecting the player's race (or 0).
  • Male then female head data separated by MNAM/FNAM (and NAM0) in the following order:.
  • Repeating pairs of PHTN/PHWT (facial expression data).
  • 32x Body Part Strings - User defined Biped Object Names stord in each NAME Subrecord.
  • Male then female havok model separated by MNAM/FNAM, preceded by NAM3.
  • Male then female egt model separated by MNAM/FNAM, preceded by NAM1.
  • Repeating pairs of ATKD/ATKE (attack data).
  • skyrim beast race mods

    Male then female skeletal model separated by MNAM/FNAM.General record structure (in order of appearance): There are also markers indicating the presence of certain sets (or not). Generally all sets of data are preceded by a gender-specifying marker, MNAM for male, FNAM for female. There are a lot of fields here, many in repeating sets, and a lot of markers. RACE records contain information on character and creature races.








    Skyrim beast race mods